Intramural Dodgeball

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Intramural Dodgeball Rules

General Information

  1. All participants must wear recreational attire including sneakers.
  2. The team listed first on schedule will have choice of sides. Teams will alternate sides following each game.
  3. Boundary lines will be the side basketball court lines.
  4. A space will be designated behind each end line for non-playing individuals.
  5. A floor captain must be designed for each team. They alone may discuss problems with the official. Remember, "zero tolerance" for harassing officials. Clear up any problems prior to the start of each game particularly questions concerning eligibility of players.
  6. ID-Roster checks may be conducted at anytime.

The Game

  1. Match is 2/3 games. Each game 4 minutes continuous time.
  2. One 1-minute time out per game.
  3. The first team to eliminate all opposing players or the team with greatest number of players remaining at end of regulation time will be declared the winner.
  4. A 3 minute sudden death overtime period will be played if equal number of players per team at end of regulation game.
    1. Over time will begin with same number of players at end of tied game.
    2. All overtime periods will begin with equal number of balls in hand behind teams' end line.
    3. The first team to eliminate any opposing player will be declared winner.
    4. No time outs.
  5. A "live ball" is a thrown ball that strikes or is caught by an opposing player without/before contact the ground, another player or ball. A ball defecting off a held ball and striking the holder is no longer a live ball.
  6. Substitution can only be made at start of each game or overtime period.

Beginning the Game

  1. Six balls will be placed along the center line: 3 balls on the right and 3 on the left of the center line.

  2. 8 players take position behind their designated end line.
  3. On whistle, teams approach the line to retrieve the balls. Teams may only retrieve the balls to right of line. If balls remain on centerline after a team has retrieved and moved their balls beyond attack line, those balls maybe retrieved by either team.
  4. Every ball retrieved from the centerline on opening rush must be taken back beyond attack line before ball may be legally thrown at an opponent.
  5. During an opening rush, players may cross the centerline momentarily while attempting to retrieve a ball if the player is not trying to gain an advantage.

Rules

  1. A player may block a thrown ball with a ball being held, providing the held ball is not dropped as a result of the contact with thrown ball.
  2. A player may carry or pass the ball into backcourt.
  3. An OUT is scored by:
    1. hitting an opposing player with a live thrown ball below shoulders. If a player ducks and it is clearly the reason for being hit above shoulder, the player is out
    2. catching a live ball thrown by opponent
    3. causing an opponent to drop held ball as a result of contact from a live ball (Usually occurs when a ball is used to block a thrown ball)
    4. If a players steps out of bounds except to retrieve a ball. Players must reenter game through end line
  4. A player may NOT
    1. have any part of their body contact the playing surface on ot over a side line
    2. exit or re-enter the field through the side line
    3. leave the playing field to avoid being hit by or attempt to catch a ball
    4. have a part of their body cross over the centerline and contact the ground on their opponent??s side of court
    5. Penalty: Player going out of bounds will be declared out
  5. All players must remain within the boundary lines.
    1. Players may pass through their end line only to retrieve a ball. The players must immediately re-enter playing field through end line
    2. A player not immediately re-entering the playing area will be declared out
    3. A player that is out of bounds may not be handed the ball

Stalling

A team trailing during a regulation game must be given the opportunity to eliminate an opposing player. This requires a ball to be at the disposal of the trailing team.

  1. It is illegal for the leading team to control all the balls for more than 5 seconds
    1. If the leading team controls all the balls they have 5-seconds to make a legitimate effort to get at least one ball across the attack line and into opponent's backcourt
    2. A team may avoid a 5 second violation by throwing or rolling a ball into opponent's backcourt. This does not include throwing a ball over the opponent's end line
  2. The 5-second count will cease when in opinion of the official, a ball is at the disposal of the trailing team.
    1. A ball is considered at a team's disposal without being secured if, in opinion of the official, players of the trailing team are not making a legitimate effort to secure the ball
    2. The leading team may not throw at a player who, in opinion of the official, is in the act of securing a ball (in a vulnerable position), that is on the floor after being rolled or tossed by leading team to avoid the 5-second violation
    3. If more than one player attempts to retrieve the same ball, all are at risk of being eliminated
    4. Once a player has secured the ball and is, in the opinion of the official, able to block or throw, they maybe eliminated
  3. First violation of 5-second violation: Stoppage of play and balls will be divided evenly between teams. Play will continue with balls in hand.
  4. Second violation: Free throw for the opposing team.
    1. A free throw is an unobstructed throw at their opponent(s) without risk of elimination. This is possible because a caught free throw will NOT result in player elimination

Contact Information

If you have questions about Intramural Sports at SUNY Plattsburgh, please contact

Intramural Office
Hours: Monday - Friday 3:30-4:30 p.m.
Phone: (518) 564-4149
Email: intramurals@plattsburgh.edu